Fill every row and every column with the digits 1 to 5, each exactly once, so that the digits in every outlined cage combine to its target with its operation. This one has 5 addition cages, 2 subtraction cages, 2 multiplication cages and 1 division cage.
2 cells are printed for you: a 3 at row 5, column 4; and a 5 at row 5, column 5. Fill those in first, then let each one rule its digit out of its row and column.
4 cages allow a single combination of digits — the safest openings this grid offers: the 6× cage at row 2, column 3 (1 × 2 × 3); the 40× cage at row 3, column 1 (2 × 4 × 5); the 3÷ cage at row 1, column 1 (3 ÷ 1); the 3+ cage at row 4, column 4 (1 + 2).
Cage by cage
What each cage’s arithmetic allows on its own, before the rows and columns have a say — the most constrained first, which is the order worth looking at them in. Digits may repeat inside a cage only where the cells share no row or column.
The 6× cage at row 2, column 3 (3 cells) can only be 1 × 2 × 3.
The 40× cage at row 3, column 1 (3 cells) can only be 2 × 4 × 5.
The 3÷ cage at row 1, column 1 (2 cells) can only be 3 ÷ 1.
The 3+ cage at row 4, column 4 (2 cells) can only be 1 + 2.
The 3− cage at row 1, column 4 (2 cells) could be 4 − 1 or 5 − 2 — the grid leaves only 5 − 2.
The 7+ cage at row 1, column 5 (2 cells) could be 2 + 5 or 3 + 4 — the grid leaves only 3 + 4.
The 5+ cage at row 3, column 4 (2 cells) could be 1 + 4 or 2 + 3 — the grid leaves only 1 + 4.
The 5+ cage at row 5, column 2 (2 cells) could be 1 + 4 or 2 + 3 — the grid leaves only 1 + 4.
The 2− cage at row 3, column 2 (2 cells) could be 3 − 1, 4 − 2 or 5 − 3 — the grid leaves only 5 − 3.
The 11+ cage at row 1, column 2 (3 cells) could be 1 + 5 + 5, 2 + 4 + 5, 3 + 3 + 5 or 3 + 4 + 4 — the grid leaves only 2 + 4 + 5.
The moments that matter
Most of a solve is crossing candidates off a line until one is left. These are the steps where this grid actually turns:
Step 1 of 23. Somewhere in this line the 5 must go — and row 1, column 3 is the only cell that can still take it.
Scanning a line for where a digit can still go — rather than what a cell can still hold — is what finds this one.
Step 3 of 23. Work the 3− cage: with what the board already holds, only 2 can sit in row 1, column 4 and still hit the target.
On its own that cage could be 4 − 1 or 5 − 2; the digits already placed around it leave one.
Step 18 of 23. Work the 40× cage: with what the board already holds, only 2 can sit in row 5, column 1 and still hit the target.
On its own that cage allows only 2 × 4 × 5.
How this grid gives way
Of the 23 cells left to fill after the 2 printed ones, 12 by crossing off what a cell’s row and column already hold until one digit was left; 9 by a cage’s arithmetic leaving only one value that fits; and 2 by finding the one place left in a line where a digit could still go. No step needs a guess: every Cages daily is checked to have exactly one solution, reachable by reasoning alone.
The full solution
Show all 23 steps
Somewhere in this line the 5 must go — and row 1, column 3 is the only cell that can still take it.
Somewhere in this line the 5 must go — and row 2, column 4 is the only cell that can still take it.
Work the 3− cage: with what the board already holds, only 2 can sit in row 1, column 4 and still hit the target.
Cross off what the row and column already rule out, and row 3, column 4 has exactly one candidate left: 4.
Work the 5+ cage: with what the board already holds, only 1 can sit in row 3, column 5 and still hit the target.
Cross off what the row and column already rule out, and row 4, column 3 has exactly one candidate left: 3.
Cross off what the row and column already rule out, and row 3, column 3 has exactly one candidate left: 2.
Work the 6× cage: with what the board already holds, only 1 can sit in row 2, column 3 and still hit the target.
Cross off what the row and column already rule out, and row 2, column 1 has exactly one candidate left: 3.
Work the 3÷ cage: with what the board already holds, only 1 can sit in row 1, column 1 and still hit the target.
Cross off what the row and column already rule out, and row 1, column 2 has exactly one candidate left: 4.
Work the 11+ cage: with what the board already holds, only 2 can sit in row 2, column 2 and still hit the target.
Cross off what the row and column already rule out, and row 1, column 5 has exactly one candidate left: 3.
Work the 7+ cage: with what the board already holds, only 4 can sit in row 2, column 5 and still hit the target.
Cross off what the row and column already rule out, and row 3, column 1 has exactly one candidate left: 5.
Cross off what the row and column already rule out, and row 3, column 2 has exactly one candidate left: 3.
Cross off what the row and column already rule out, and row 4, column 1 has exactly one candidate left: 4.
Work the 40× cage: with what the board already holds, only 2 can sit in row 5, column 1 and still hit the target.
Cross off what the row and column already rule out, and row 4, column 2 has exactly one candidate left: 5.
Cross off what the row and column already rule out, and row 4, column 4 has exactly one candidate left: 1.
Work the 3+ cage: with what the board already holds, only 2 can sit in row 4, column 5 and still hit the target.
Cross off what the row and column already rule out, and row 5, column 2 has exactly one candidate left: 1.
Work the 5+ cage: with what the board already holds, only 4 can sit in row 5, column 3 and still hit the target.